The Legend of Heroes: Kuro no Kiseki Announced
On December 17 JST, Nihon Falcom appear The Legend of Heroes: Kuro no Kiseki through the Famitsu magazine released that day. (Officially titled Weekly Famitsu Magazine December 31 2022 Issue). The Legend of Heroes: Kuro no Kiseki will launch in 2022 in Japan. No platforms were specified nonetheless just information technology'southward likely the showtime Japanese release will be on PS4 and PS5. Falcom opened a teaser site, sharing screenshots and concept artworks. Here are all the details Falcom revealed through Famitsu magazine.
The Legend of Heroes: Kuro no Kiseki follows Hajimari no Kiseki storywise, and will feature a new setting, new characters, and new game systems. It's a new first for the serial. Start, take a wait at the game'south official prologue we translated below. Needless to say, all the technical terms used there aren't official. This is simply how we decided to interpret them. They might be named or spelled differently the day the game gets localized.
The Legend of Heroes: Kuro no Kiseki Prologue
"The underground solvers, besides called Spriggan. A certain occupation born through the ethnic melting pot that is the Calvard Commonwealth. Acting as detectives, negotiators, or bounty hunters. They have any request, from anyone. Helping out the law when they can't solve sure cases. Lending an hand to citizens whose bug tin can't exist solved by the law. And even requests from the criminal underworld. This is how the Spriggan live.
One day, in 1208, Septian Calendar. In the capital of the Calvard Republic, in the onetime town. A sure girl, with an apparent good upbringing, donning the compatible of a prestigious schoolhouse, was standing in front of an sometime-looking residential building.
"Arcride Spriggan Agency".
The girl gallantly looked at the plain function plate. She cleared her throat to steel herself and knocked 3 times.
Prefer Me | Winter Update Trailer
…
"Uwaaaa, it's pretty rare for clients to visit in the forenoon…"
The sloven, calm, and surprisingly immature phonation of a man reverberated as the doorknob slowly turned.
This marked the start of a new Trails."
In Famitsu and the official press release, Calvard is described as a place with an oriental temper, where many cultures and influences mix. The region experienced a boom due to post-war development. However, part of Calvard territory has turned into a desert due to the withering of its dragon veins, which is how Calvard natives proper noun the Septium Veins. As such, many from these territories take migrated, creating anti-migration sentiment. Moreover, the new president of the Calvard Republic is pushing through big and bold reforms. Stirring more than unrest in the region.
Next, Famitsu magazine included a six-pages long interview with Falcom president Toshihiro Kondo, revealing the offset details on The Legend of Heroes: Kuro no Kiseki. We summarized everything beneath.
Explaining the Name Kuro no Kiseki
First off, Toshihiro Kondo explained the title Kuro no Kiseki. Falcom decided on the name Kuro in late October 2022. Kuro no Kiseki is written with the kanji 黎, and comes from 黎明, which means dawn. Kondo said information technology'south to evoke the nighttime blue heaven that slowly becomes brighter, with the heaven beingness the darkest just before dawn. It'due south also to reflect the state of the serial, and how we still have no answers for the biggest mysteries, just they're started to exist shined upon. Information technology also reflects the image colors of the new protagonists.
The Kiseki series protagonists until now were all clearly on the good side of society. With the Bracers, police officers, and soldiers. Withal, the new protagonists are in a grayer area. Their theme colors volition accept a mix of blackness and white, and darker colors similar blueish. The series also prefaced in that location volition exist a mix of blackness and white coming soon, with having white as the chief color theme for Hajimari. Kondo joked he kinda regrets they didn't call Hajimari "Shiro no Kiseki" instead to have some dissimilarity with Kuro no Kiseki.
(While the official name could plough out different, you lot could call Kuro no Kiseki with the English name Trails of Dawn or Trails of The Dawn.)
New Engine Used for Kuro no Kiseki
Side by side, Kondo spoke about the development of Kuro no Kiseki. Every bit he already hinted multiple times in the by, two games were in evolution once Trails of Common cold Steel Four was finished. They were developed simultaneously. One turned out to be Hajimari no Kiseki. The other is the now revealed Kuro no Kiseki. The new game has a brand new setting, and fully uses the new in-house engine they started using with some of the cutscenes in Hajimari.
The main reason they inverse engines is simply because it was getting really old and harder and harder to use for the employees. Moreover, the Kiseki serial and the Ys serial used unlike engines. Making it even harder for the developers who go dorsum and forth between the two teams. So they idea information technology would be great if they made their own engine and used the same ane for both series. The evolution of the engine fully started one time Ys IX: Monstrum Nox was done.
Kondo stressed out the new engine still wasn't done when they were working on Hajimari. Significant Kuro no Kiseki will await ameliorate. The quality of the characters' models have been upgraded too, and players volition experience a considerable difference in one case they actually play the game.
Falcom's Current Development Style, and how the Hajimari and Kuro Teams Were Split up
Following adjacent, Kondo explained that while Falcom will utilize a new engine at present, their work philosophy isn't irresolute. Ever since Dragon Slayer, Falcom makes the games they want to play, play them, and improve on the points they can change. That'due south why historically there are many developers in Falcom with multiple roles from scenario author to programmer and planner. As they gained experience, they specialized in certain roles. An example for Kuro no Kiseki is how information technology has a dedicated planner. Then the Kiseki squad is changing a chip the manner it works. Kondo jokingly added that the Ys team isn't changing though. Falcom recruited some new staff these office years, who most notably worked on Hajimari. This mix of onetime and new Falcom and the increase in developers is what allows them to claiming new things with Kuro no Kiseki. Kondo also stated Falcom is always recruiting so be sure to utilise if you're interested.
The squad working on Hajimari and the i on Kuro were separate, and only merged when Hajimari was completed. Kondo said the team is neatly layered, each layer working on specific parts, but how there are also multiple people working on the aforementioned elements, like the master scenario. He joked that he's a flake worried with how the team is incredibly motivated and keep calculation ideas on what they want to do. Kuro no Kiseki's evolution is going well, and they'll make certain they don't become overboard with the new systems.
The Culture, Climate and Size of the Republic of Calvard
Next, Kondo focused on the Calvard Republic. He explained that the proper noun Calvard and characters from Calvard appeared in the games since Trails in the Heaven. And how they already established with these elements that information technology'due south a multi-cultural country. However, they only started thinking in-depth of the setting of Calvard when Trails of Cold Steel / Erebonia arc was over. Such as the organization of the Democracy, it's power structure, and the politics going on there.
Kondo explained they tend to expect to not prepare things in stone besides early. In the past, if they had already fully decided what kind of place Calvard is, they might have been unable to do certain things now.
Calvard will surprise players with its big variety of landscapes. Information technology's inspired from Eastern Europe and Asian civilisation, mixing both. It'll also feature a much more ethnically diverse cast compared to past games. The territory of Calvard is huge so at that place are many different cultures. Kondo said the size of Calvard on the Zemuria map, once more of the map is revealed, volition probably end being as big as the Erebonian Empire. The climate of Calvard can differ greatly as well, with the eastern part being desert because of the withering of the dragon veins.
Afterward, Falcom will explicate the diverse cultures in Calvard, every bit they introduce the characters in Kuro no Kiseki.
Story and Characters of The Legend of Heroes: Kuro no Kiseki
Outset off, Kondo explained the additional stories which were added to Hajimari on October one, 2022, via a free update, work similar a prologue to Kuro no Kiseki. The stories give a glimpse of some characters that volition announced in Kuro no Kiseki, and they ended in March 1208 of the Septian Calendar. That'due south effectually when Kuro begins.
xc% of the Cast are New Protagonists, New Supporting Characters, And New Antagonists
Kondo explained that in Kuro no Kiseki, about 90% of the protagonists, the allies, the side characters, and the antagonists, will exist brand new. It'll be to the point that fans wouldn't know it'due south a Trails/Kiseki game without seeing the championship. At the same time, this volition also make Kuro an like shooting fish in a barrel entry bespeak for newcomers.
Kondo jokingly said the balance of the developers at Falcom threatened him to not reveal who is the protagonist yet, but he said that the three characters shown in the screenshots volition exist the root of the story. The female character revealed is the Heroine character of Kuro no Kiseki. (The Japanese games sense of the word Heroine. She is not the protagonist. You probably do know the meaning of the word Heroine in Japanese games if you've read this article this far).
She seems to be the female character mentioned in the prologue. As Kondo previously mentioned, you tin can see the mix of black and white in her theme colors.
Kuro no Kiseki Will Have the Oldest Protagonist Yet
Kondo didn't ostend whether the man in blue is the protagonist or non. Nonetheless, he said that the team wished to feature an older, mature protagonist. The protagonist of Kuro no Kiseki will be the oldest protagonist of the series so far. The merely exception being 《C》in Hajimari.
The Aureate Haired Daughter and The Cerise Haired Male child
They had these characters in listen for ii years, when the evolution of Hajimari and Kuro began. The golden haired girl appeared in the scenarios added through the update in Hajimari. Meanwhile, the cerise-haired man appears in the Hajimari no Kiseki official agenda. Kondo explained that showing the states the gilt haired girl in the additional story of Hajimari was a final minute addition they didn't plan for. When discussing the update'due south content, the Hajimari team thought that fans would exist dissatisfied with how the Ouroboros Grandmaster didn't testify upwardly in the game. So afterward asking the Kuro no Kiseki squad, they added her episode.
Hints for the Returning Characters in the Remaining 10%
Some characters linked to Calvard who appeared in by games similar Trails in the Sky will exist back. Moreover, Kondo said "the past characters that you think will appear in the game will appear in the game. Probably". Of course, Ouroboros characters volition appear also. Simply he can't say who and if it'll but be new characters or non.
How Many Games The Kuro no Kiseki Arc / Calvard Arc Will be?
Kondo needless to say didn't directly reply. He explained The Legend of Heroes: Kuro no Kiseki will have a proper conclusion in itself. Only they won't be able to brand more than Kuro no Kiseki games if the kickoff one doesn't sell.
How Big The Legend of Heroes: Kuro no Kiseki Volition be?
Kondo explained the game will exist around as big as a unmarried Trails of Cold Steel game. However it'll be a very different story. Sen no Kiseki series focused on Erebonia and the drama born through the empire. Calvard arc will show a different side of the world with how the main characters act in a morally gray zone.
Additional Details on the Corporeality of Characters in the Game
The series so far is an Ensemble Cast, focusing on many different characters and developing them. Sen no Kiseki games in particular had a huge amount of supporting characters, because Rean and the main characters had many allies. Meanwhile, because of the main characters' job in Kuro no Kiseki, they accept way more enemies than allies. So while Kondo tin can't tell for sure until the game is finished, it'll probably take around the same amount of side characters as in Sen no Kiseki. Except it'll mainly exist enemies instead of allies.
The Fable of Heroes: Kuro no Kiseki – Outset Details on the New Boxing System, Which is However Plough-Based
Following next, Kondo spoke about ane of the biggest aspects of the Kiseki series after its story, characters and worldbuilding. The battle organization. Kickoff off, he joked that there evidently won't exist over 50 playable characters in Kuro no Kiseki like Hajimari did.
Toshihiro Kondo explained that in The Fable of Heroes: Kuro no Kiseki, the transition from exploration to battle will exist seamless, location-wise and time-wise. Significant there is no dedicated fighting arena when a boxing starts, and you lot first fighting on the spot. The only difference when yous enter battle is a slight camera zoom. The Field Attack that appeared in past games until at present has been fused into the commands you use in battle at present.
Next, Kondo stressed out that while they plan to add Activeness elements, it won't exist an Action battle arrangement. It won't be a boxing system based on reflexes like in an Action RPG such every bit Tokyo Xanadu. And information technology won't be like a sure mainstream RPG remake, hinting at Concluding Fantasy 7 Remake. But instead of inputting the commands while the characters don't move, you will be able to do information technology in "existent time". Moreover, we'll be able to switch between the plow-based boxing organization and the battle organisation that includes Activity elements. Turn-based will allow you to give out more fleshed out instructions to the characters, and then you should switch systems depending on the situation. Lastly, Kondo stated the terrain's geography will also touch the boxing organisation.
Arts and Crafts
Arts and crafts are withal in Kuro no Kiseki. Yet, the Tactical Orbment Arcus is swapped out for a new chemical element named Xipha. The Tactical Link and the Brave Order mechanics from Trails of Common cold Steel and Hajimari no Kiseki are not returning. As a replacement, there will exist several new systems using Xipha they will reveal later on. The screenshot above is a battle screenshot, showing the red haired character preparing an Arts.
Battles will be Faster Overall
The master reason they're changing the boxing system is to increase the boxing's tempo. With a brand new UI and button operation, the battle time volition only depend on the strength of the enemies now. Battles will be shorter when fighting weaker enemies.
New Game Systems
The Topic Organisation
Kuro no Kiseki will innovate the Topic System. It'll be similar to TIPS menus establish in Sound Novels. (Such as Higurashi, Umineko, and the Mystery Files in xiii Sentinels: Aegis Rim). Kondo explained many fans of the Trails / Kiseki series savor regularly speaking with NPCs. The Topic System volition be linked to that. For example, you heard in a conversation "it looks similar that store volition starting time a special auction starting adjacent week". This will be registered as a Topic in the Topic System. If you get to the specified store and use the Topic System, depending on how yous bring up the discipline, it'southward possible to convince the merchant to give you the bargain alee of schedule. This will exist in tone with the protagonist's task as a Spriggan, always turning situations to their advantage. Kondo yet said they don't know yet how far this system volition go.
Alignment Frame System
Toshihiro Kondo explained that depending on your play style, the characters have three unique numerical attributes that will raise: Law, Grayness, and Chaos. These attributes volition influence the graphic symbol's stats and the scenario. Information technology's a brand new system in the Trails / Kiseki series chosen the Alignment Frame. For case, after catching a criminal, y'all'll be able to cull whether you hand them out to the Bracer Society or not. Each of the iii attributes of the Alignment Frame will raise depending on these actions. And depending on your Alignment Frame, the task offers and the dialogue choices you go will differ.
New Game + is Even so Here
Toshihiro Kondo said you'll need to play Kuro no Kiseki at least twice to encounter everything the game has to offering and 100% the game. Your Law, Grey, and Anarchy attributes are also inherited in New Game +. Moreover, it's impossible to be locked out of an event considering ane of the iii attributes is too high. So players don't need to worry about missing content considering they raised a sure attribute too much.
New System Similar to Bonding Events
Toshihiro Kondo explained that seeing the protagonist tin besides handle shady jobs, the game'due south atmosphere is different than what we've seen in the Kiseki series then far. At that place will be a organization most identical to Bonding Events, only under a new proper name. Partly because the protagonist is an adult.
The Legend of Heroes: Kuro no Kiseki – Platforms And Release Date Estimate
Lastly, Toshihiro Kondo explained that Kuro no Kiseki has no specific release platforms announced notwithstanding. Basically, they'd like to release the game not only on PlayStation 4 but on other platforms as well. Withal, Falcom also encountered technical problems preventing that. Then it might be best to first focus on the platform where there's the near need for the series. Kondo also mentioned how information technology'southward difficult picking the platforms equally fans overseas also take high demands for various platforms.
When Falcom started working on the new engine, they didn't accept access to PS5 info however. However, they're at present making concrete progress for PS5.
Release Date Estimate
Kondo explained that showtime, Nayuta no Kiseki: Kai, which was simultaneously announced in Famitsu, will launch before Summertime 2022 on PS4. So Kuro no Kiseki will launch past the end of 2022. Falcom stated in its latest financials that the side by side Kiseki game would release by September 2022. Pregnant Kuro no Kiseki will release by September 2022.
Kondo said they'd like to do a special result for the Falcom 40th anniversary. But it'due south difficult with the current land of the earth. It'll exist a shame to let the opportunity slip past, then they are preparing appurtenances and other celebrations. More announcements volition come by March 9, 2022, the anniversary solar day.
Last Words From Toshihiro Kondo in the Famitsu Interview:
Toshihiro Kondo: "This is a very large milestone for the Kiseki series. We're renewing everything. Our company is cerebrating its 40th anniversary, and then we need the appropriate fireworks to get with it (laughs). Correct now, I tin can without any doubts say this will be our nearly ambitious game notwithstanding. We will keep doing our best so we can release the game for the 40th anniversary, heads held high. More information volition be coming at a later appointment. Please await forrad to it".
The Legend of Heroes: Kuro no Kiseki was announced by Falcom a few hours after the release of Famitsu magazine:
日本ファルコム創立40周年記念タイトル
『英雄伝説 黎の軌跡(くろのきせき)』2021年発売決定!碧空の果て、一閃の先に見ゆるは黎明の大地――。
「軌跡」シリーズ後半戦、いよいよ開幕!
舞台は『カルバード共和国』へ――
ティザーサイト:https://t.co/uNBAl1a9Kb#黎の軌跡 #軌跡シリーズ movie.twitter.com/tENJWtBuOs— 日本ファルコム (@nihonfalcom) Dec 17, 2022
How Falcom Previously Teased Kuro no Kiseki
Both The Legend of Heroes: Hajimari no Kiseki and the game afterwards it, at present officially announced every bit The Legend of Heroes: Kuro no Kiseki, were kickoff teased by Falcom in March 2022. Both games were furthermore teased with screenshots and story hints in June 2022, at theKisekiSeries 15th Anniversary Issue. Lastly, Falcom mentioned in Nov 2022 that a newKiseki game would launch in Japan by September 2022. Hajimari was finally announced on December xviii, 2022, at a shareholders meeting. The game released on PS4 in Japan and Asia on August 27, 2022. Now, Kuro no Kiseki was announced on December 17, 2022, through Famitsu, and a few hours later on at a shareholders meeting.
Falcom mentioned the new engine several times in the past too. About notably, Kondo explained that if the Trails in the Sky trilogy always gets a remake, information technology'll be with this new engine.
Hajimari and Kuro were not announced in the west yet. Falcom teased Nothing and Ao no Kiseki will go localized. The latest game released in the westward is The Legend of Heroes: Trails of Common cold Steeel 4. Exist sure to check our review by series specialist Kris Cornelisse. Meanwhile, Ys Ix: Monstrum Nox will be out in English on February 2, 2022 on PS4, and on PC and Switch in Summertime 2022. Lastly, Falcom is already working on the next Ys game, thought nosotros don't know if it's Ys X, an Ys 5 remake remake, or a spinoff like a new Kiseki Vs Ys game. Ys Viii Mobile is notwithstanding in development likewise.
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